Realtime Knight
Realtime Knight
June 21, 2011
I usually don’t post test work here, but I have been getting frustrated recently waiting to find out if several of our projects are getting funded or not.
So in the meantime, I have put together this technical test using Unity3D. Basically, this is to trial a production pipeline, testing the software and tools we will be using in our projects.
*Note: the character is just a game guy knocked up for the test and isn’t a part of any project.